We've launched the announced Talent and Lore Update! All characters are granted one free RP talent and race change. Update Log.
Updates to Talents and Monsters: Read the specifics in the Update Log
08/01/'21
Gaia Reborn
Gaia Reborn, the hottest MMORPG of the last decade, has seen millions of players experience its unique world - a combination of fantasy and reality. When Gaia Reborn was a game, one goal was to make the game world a one-half scale model of the real world. This pursuit was known as the Half-Gaia Project, and it is one of the aspects which led to Gaia Reborn becoming such a popular virtual world. With regional servers having unique areas, quests, cities, and monsters, it wasn't uncommon for people to create alternate characters on other servers to experience what felt like an entirely new game.
Ten years after the game's launch, millions of players have joined and created countless characters across the many servers. Now, with the release of the latest expansion, Pioneers of Arcadia, many are getting ready to begin new adventures in the new Italian server, exploring the new region corresponding to Italy, known in Gaia as Italia. Characters would have to start from fresh in this new world, but Italy would finally get its own piece of this world.
Countless players created their characters, logged in with excitement fueling their hands as the cursor swept across the screen, and then... darkness... Everything was black, and as their eyes opened, the players found themselves in the streets of an unfamiliar city. Looking around to survey their surroundings, many players realized this city was not so new after all. While desolate and ruined, the architecture conquered by vines and greenery, this city was unmistakably Rome, but at the same time, it was not. Finding themselves in the bodies of their characters, trapped in the world of Gaia Reborn, players are left to adapt to their new reality in this fantasy world.
Post by Isabelle Erabus on Mar 20, 2020 19:03:14 GMT
[attr=class,xiontext] After meeting up with the infamous girl, she had figured that it was only right that she actually teach her how to survive in the world. And well, while one could certainly live out their time here in the comfort of the city, that wasn't really the easiest way to make money. Granted, hunting monsters certainly wasn't the easiest thing either, but you also weren't reliant on someone coming and purchasing your wares, whatever your chosen profession happened to be. Plus, hunting monsters provided a good way to gather materials (at least for her). Not only that, but this girl had already shown that she was willing to go out and do the gathering part on her own, so well, she should probably know how to defend herself, as opposed to running away from every single monster that came her way.
After the meeting that had taken them to the beach, she had decided that the two of them should meet at the edge of the forest, and that they could travel into the forest from there, and go hunt a monster or three. Really, however long the two of them thought they could go hunting for. Granted, she hadn't put any thought into if the girl was actually really overly spec'ed for combat, but well, she figured that it was fine. Besides, she would be there to help her out, so well, it was fine right?
Sitting up against one of the trees in the shade, she would look up at the sun again waiting for her to show up. And once she heard her finally making her way down, she would stand up again, dusting herself off quickly before offering her a small wave and a quick "Hey! You ready? Got any last minute questions before we head in?"
"Hm. Hopefully, this will shift attitudes toward me. All my running about seems to be causing rumors and the like."
Rime stood at the edge of the Ciminian Forest, a few hundred paces from the designated meeting place as she quietly spoke to herself, replaying the events of the day in her mind. Before long she ended her brief break and continued walking along the edge of the forest on her way to rendezvous with her new companion. As she walked her attention shifted back and forth between the forest and her path as she wondered exactly what Isabelle had in mind. Only a few more moments passed before Rime spotted her under the shade of a tree, and quickened her pace slightly.
"Hello, Isabelle." Her greeting was accompanied by a small smile and a nod as she held a simple short staff to her side. She looked quite relaxed in her mannerisms.
"Hm, I do not believe so. No, actually, what is our plan here? We are simply hunting… what are we hunting for exactly?" It was difficult to detect any enthusiasm in her tone, but the questions she asked and her body language were definitely showing interest. She was vaguely familiar with the creatures in this forest now, and although her hunting experience is quite limited since the Apocalypse, she had plenty of experience battling before. Although, the situation is quite different than when this was a game and Rime was simply a bunch of pixels on a screen. This world felt so real that it was hard not to get nervous when hostile creatures made attempts at your life. And although you revive in the safety of town when slain, Rime can't imagine it being a pleasant experience.
‘Go, track. Do not let Longjumper escape this time!’, Celeste commanded the Canine. Celeste still had a scar on his hand, from the last time when one had bitten him to escape. This time, however, he’d been keeping a constant eye on it, never letting it leave his sight. Unfortunately, Celeste had missed his first shot at it, starting this chase. Although the canine was faster than the rabbit, the rabbit had an advantage in having a small, agile body, being able to make swift turns. This kept it a step or two ahead of the canine at all times.
However, the canine wasn’t alone. A few short meters behind it was Celeste, closely following them, Celeste chirped, and a golden parrot emerged above him in a glimmering light. ‘Show position.’ he said, and the parrot flew over and stayed right above the rabbit at all times. Now that Celeste had no need to keep both summons out, the canine disintegrated to an ash-like substance, before flying into Celeste’s hands. In his hands, it formed a boney, tribal-looking bow with a sharp bone arrow points.
As Celeste drew his bow, his eyes turned splendid golden. He now had a bird’s perspective of where the rabbit hid, allowing him to easily spot the rabbit. However, just as Celeste was about to release the arrow, a couple of creatures leisurely walked toward them. This, unfortunately, scared the rabbit, making it flinch. Celeste adjusted to what he thought would hit it but overcompensated. This caused the released arrow to stick into the ground, but a few centimeters in front of it, scaring it even greater than the two approaching creatures. It turned right around and dashed between the legs of one of them, unconsciously creating an obstacle between Celeste and itself. This, however, did not stop Celeste from shooting at it. He nocked another arrowed and shot it right at the two newcomers. However, half a meter or so away, it vanished into a puff of green smoke, and less than a second afterward, one could hear a soft *thump*, as the rabbit laid impaled to the ground, arrow sticking through it, spasming out slightly.
Tag(s): Isabelle Erabus, Rime Word count: 362 Total word count: 362 Notes: Short and sweet, not often that happens
Post by Isabelle Erabus on Mar 29, 2020 19:08:37 GMT
[attr=class,xiontext] As she had waited not too long for the other girl to arrive, she would stand and greet her, once she came into view. At which point, the other girl would greet her back, as well as just ask for a bit of clarification on what exactly they were doing out here. Which, to be fair, she hadn't really explained a ton on when she had instructed her they were going to be doing this. Hence why before she actually started showing her, (dragging her, forcing her, whatever term you may wish to use but Belle thought of this as a nicer experience) she would explain. "Well, our plan is to go hunt monsters of course. Can't just have you charging back to town every time you come across something. So we're gunna go get some loot." She would say with a bit of a glisten in her eyes. Since well, she also needed it so she would be able to practice her craft some. She wasn't going to be able to make her own clothing at this rate, and well, she was sick of how terrible this beginner's gear felt.
"So I know that there are at least boars. There were also goblins. And one time bandits, though I don't know if the bandits were mobs or actual people. That part I'm unsure about." She would then admit to the girl, before grabbing her hand (should she have been close enough) and starting to guide her into the forest.
"So, since we're gunna be partnering up for now, what sort of fighting stuffs do you have? Any magic or weapons or things of the like?" She would ask the other girl, wanting to make sure that she was fully prepared for what her partner could do.
However, it wasn't shortly long after that, while the girl was just finishing up explaining what she could actually do, that she suddenly saw what looked like a rabbit run up and dash between her legs. Which was... curious to say the least. But more curious, was shortly afterward seeing an arrow fly between her legs next and hitting the rabbit.
Though, knowing that these woods weren't exactly the safest place, and that she didn't know what exactly had shot the arrow, if they were friend or foe, she would try to grab Rime by the arm, and pull her into cover by the nearby tree. Shouting out shortly afterwards "Who goes there? Waiting to see if there was an answer, to discern friend from foe.
"If I may, it is an inaccurate rumor that I am constantly fleeing from monsters. I chose to do that a single time when I encountered a pack of those goblins you speak of. Any other times are simply me running to my destination due to a lack of time." Rime spoke very matter-of-factly. She'd been hearing from several others about this already and had quickly realized that the rumor was going to continue to spread and by now, it was unlikely there was anything she could do. But if she could convince one person, at least...
After hearing about the plan, Rime thought to herself about the various options to choose from. Before she could make any sort of comment on the potential of bandits, however, she realized she was already being pulled along and into the forest. She was fairly sure that she could move on her own, but she put up no resistance and instead grasped her staff to ensure she wouldn't lose it. After all, with the was Isabelle was moving, it was difficult to know if Rime would be allowed to pick up her staff should it fall.
"Fighting stuff? Well, I am a sorcerer, so I have several spells tha-" Rime was interrupted by an arrow suddenly passing right between the pair. Rime immediately ripped her hand free from Isabelle's grip before moving quickly to cover, having followed her companion's actions though picking a different direction as to stay spread out. As she moved, she caught sight of the archer thanks to her enhanced senses.
A kid?
After determining she was fully out of line of sight, she briefly took in her surroundings starting with the now slain rabbit, then checking Isabelle's location relative to her own, and finally focusing her senses on her surroundings while she awaited an answer to her companion's call out.
When Celeste saw the rabbit pinned by the arrow, he inwardly cheered, however, as it stood right now, the two creatures came between him and his kill. He had to act quickly to escape with it before they took it from him. ‘Dive!’ he urged the parrot, and without hesitation, it dove straight behind the two, aiming for the rabbit. However, as the rabbit had been skewered to the ground by the arrow, it wouldn’t be able to grab it and leave. Hence, when it got close enough to the ground, Celeste swapped places with it, grabbed the rabbit in a second, and blinked out of there as fast as he could. Even after getting a bit away, he kept running until he knew he was at a safe distance.
When he turned to make sure he was safe, he noticed the two hadn’t moved from their spots. This left him confused, slowly decelerating to a halt, as he kept his eyes locked on them. He nocked another arrow. ‘Why they here? Ask. Go.’ he said. The parrot nodded understandingly and immediately changed its flight path. It landed on one of the creatures’ shoulders and chirped a single time before stating its question. “Friend or foe?” was all it said, whilst tilting its head back and forth waiting for an answer.
Even though Celeste could’ve just run, his curiosity once again got the better of him. He didn’t consider himself at life-threatening risk by staying, and if it could give him some more insight into how these creatures behaved, it would benefit him immensely in the long run. Considering how few of them he’d actually interacted with, it was safe to say that he had little to go on in terms of how to approach them. Whilst staying vigilant was always a good option, it would be good to know when to stay hidden, and when it was possible to approach them.
As a precautionary measure, Celeste drew the arrow into position, quietly awaiting the parrot’s answer.
Tag(s): Isabelle Erabus, Rime Word count: 349 Total word count: 711 Notes: Sorry for being... ded
Welcome to the help dialog for the Custom Mini-Profile Creator plugin!
Click on any of the tabs above to go through the plugin configuration process!
You can access this menu at any time by clicking on the icon in the bottom right bar (may not be applicable if you're on Forums.net), or you can disable the welcome window and/or the icon by going to Plugins > Manage > Custom Mini-Profile Creator and changing the Show Help option.
This step is essential as it gives the plugin everything it needs on the page to get as much profile information as possible.
To make the profile variables work you'll need to add a new line to the very end of Themes > Layout Templates > Mini-Profile and paste the code below on it. The code should be placed completely outside of the mini-profile, so if you're using the default mini-profile template this will be after the very last closing </div> tag. This needs to be done on every theme you have the plugin enabled on as the template is theme-specific.
If your mini-profile template is already customized and you've hit the variable limit for your template you're free to remove any lines from the code below if they contain information that you don't plan on using. For example, if you have no plans to ever add a user's IP to their mini-profile for staff reference you can remove <div class="mp-info ip">$[user.ip]</div> from the code and everything else will still work just fine.
Once you've added the HTML from the Layout Templates tab you're ready to move on to building your mini-profiles. If you want to get going and try some out now or you're not very adept at HTML, CSS, or Javascript, worry not! This plugin includes some examples for you to try out. You're free to skip to the Custom Profile Fields tab and read over this tab later when you're ready to build your own.
Here's a quick rundown of each of the components in Plugins > Manage > Custom Mini-Profile Creator:
Name This is the name you'll be adding to your custom profile field dropdown once you've finished coding the mini-profile. Pretty self-explanatory. Make sure this name is unique from every other name you use for your mini-profiles or you'll end up overwriting the earlier ones in the list.
HTML This is the HTML that will go inside your mini-profile. You can use just about any HTML tag here so long as it's appropriate for where the mini-profile is showing on the page. Please refrain from using <style> or <script> tags here. You have the next two sections for that! Also, remember that mini-profiles can show multiple times on the same page, so you shouldn't add ID attributes to any of your elements here. Two elements on the same page cannot have the same ID per HTML standards.
CSS This is where you'll place what would normally go in your forum's style sheet or what would normally be between <style> tags. Try to code your mini-profile's HTML in a way that will allow you to target it specifically with your selectors. For example, you can surround all of the content in your HTML with a <div> element with a class and target that class and its child elements specifically with your CSS. That way you don't accidentally target every mini-profile on the page with CSS that was meant for the one you're building. One more thing: The forum theme's CSS still applies beforehand, so your mini-profile may look right in one theme but not in another. The best way to circumvent this is to define as many styles as you can to override the theme's CSS.
Javascript Anything that normally goes between <script> tags will go here. This one's a bit tricky since you'll obviously want to target the custom mini-profile specifically. Luckily there's an easy way to do that. In your statements you can use the $(this) variable to target the mini-profile if you're coding using jQuery. Otherwise, if you only plan on using standard Javascript you can target $(this)[0] instead.
Once you've finished building your mini-profiles it's finally time to add them to the Edit Profile page for use! To enable selection of custom mini-profiles you'll first need to add two specific custom profile fields in Members > Custom Profile Fields in your forum's admin area:
Mini-Profile Theme
Staff Mini-Profile Theme
Mini-Profile Theme is for mini-profiles that are designed for member use. You can set the Who Can Edit option for this field to Staff With Power if you only want staff to be able to choose mini-profiles for users. Otherwise, if you want members to freely be able to choose their own mini-profiles you can choose Members and Staff With Power.
Staff Mini-Profile Theme is for mini-profiles designed specifically for staff use. This field is completely optional.
Set the type for both of these fields as Drop Down Selection. Click on the (View/Edit) link to add mini-profile names to each of these fields.
If you've just installed this plugin you should have three different mini-profiles already installed by default: Example 1, Example 2, and Example 3. You can add these to your dropdowns to test them out and see the plugin in action.
If you're having trouble getting this plugin to work despite following the instructions in the previous tabs you may want to check that each of your themes meets the prerequisites below in Themes > Layout Templates > Mini-Profile.
First, ensure that opening tag of your mini-profile template includes the $[miniprofile_class] variable in its class. On the default ProBoards theme it should look something like this:
<div class="$[miniprofile_class]">
Next, make sure that the default {foreach} loop for custom fields is present inside your mini-profile. It doesn't need to be visible, so you're free to add it inside a hidden element if you don't plan on displaying it or if it would mess up the appearance of your own custom template.
Beyond that you can do whatever you like to the mini-profile template for the most part and it shouldn't negatively impact the plugin.
The following is a list of available variables for use in the HTML section of the mini-profile creator and their definitions. Adding any of these to a mini-profile will generate the content described in its definition in place of the variable so long as the information that variable outputs is visible to you.
To reference your forum's custom profile fields you can use $[user.customfieldname], substituting "customfieldname" with your custom field's name. You'll need to type the name in all lowercase with no spaces and only use characters A-Z and 0-9.
For example, Mini-Profile Theme becomes $[user.miniprofiletheme]. This will output the value of the custom field. In the case of this example, it'll be the name of the mini-profile theme you've chosen in your profile.
IMPORTANT NOTE: These will only work if you followed the steps in the Installation tab of this window on each of your themes. Any themes that do not include the template code specified there will not have these variables replaced in the mini-profile.
$[user]
User's display name link.
$[user.age]
User's age (if visible to you).
$[user.avatar]
User's current avatar.
$[user.badges]
User's list of badges.
$[user.birthday]
User's date of birth (if visible to you).
$[user.color]
Hex color of user's group. If user is not in a group this will return inherit.
$[user.custom_title]
User's custom title.
$[user.email]
User's email (if visible to you).
$[user.gender.image]
Image associated with the gender selected in the user's profile (if available).
$[user.gender.text]
Name of gender selected in the user's profile (if available).
$[user.group.name]
Name of user's current display group.
$[user.group.stars]
Star images associated with user's current display group.
$[user.id]
User's numerical ID.
$[user.instant_messenger]
User's list of instant messengers specified in their profile (if available).
$[user.invisible]
Returns 1 if a user is invisible. More useful for Javascript.
$[user.ip]
User's IP address (if visible to you).
$[user.is_online]
Returns Member is Online if user is currently online.
$[user.is_staff]
Returns 1 if a user is designated as staff. More useful for Javascript.
$[user.last_online]
Timestamp showing when user was last online.
$[user.likes]
Number of likes this user's posts have received.
$[user.location]
Location specified in user's profile.
$[user.name]
User's display name in plain text.
$[user.personal_text]
User's most recent status.
$[user.posts]
User's post count.
$[user.rank.name]
User's current posting rank.
$[user.rank.stars]
Star images associated with user's current posting rank.
$[user.registered_on]
Timestamp showing the date/time the user registered on the forum.
$[user.registered_on_short]
Condensed version of user's registration date.
$[user.social_network]
User's list of social networks specified in their profile (if available).
$[user.username]
Outputs the user's login username in plain text.
$[user.warning.bar]
User's warning bar (if it exists).
$[user.warning.level]
User's current warning level (if visible to you).
$[user.website]
Website specified in user's profile.
You can utilize the $(this) variable in the Javascript component to target the mini-profile <div> element. For example, if you wanted to add a class to the mini-profile you can use:
$(this).addClass('class-name-here');
Profile variables can also be used in the Javascript component in this plugin. In Javascript the value undefined is used to signify that a value doesn't exist for the variable you've specified. With this in mind you can use profile variables in Javascript conditional statements within the plugin similar to how they're used in the actual layout templates section of the admin area.
if(variable) will only run if the variable you specify has a value.
if(!variable) will only run if the variable you specify has no value.
Example 1 (variable has value):
if(user.group){
$(this).find('.group').show();
}
If the user has their group displayed in their profile the above Javascript would make the HTML below visible if you had it hidden with CSS.